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Excolo: Out of Character Community
[Our Motto: F5.]
ALL IN THE GAME 
31st-Jul-2011 03:44 pm
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APPLICATIONS ARE OPEN


EXCOLO: a game of the battle between good and evil (and all the people somewhere in the middle who are just trying to get by), of gods-come-walking and fairytales made flesh, of what happens after the apocalypse.

Three years, 1,627 entries, 41,753 comments, over fifty active characters on, Excolo is one of the most enduring roleplaying games on livejournal! Yeah, it's a slightly intimidating thing to join. But also pretty amazing - not many livejournal games last this long or have such a solid group of players! And we're always looking for new friends. (Please note that this game contains strong adult content - you're never required to write any, of course, but for this reason all players must be over 18.) You can read a quick bit of background on the game here.

The game began inspired by The Black Phoenix Alchemy Lab. We've moved on a lot since those days, but we still ask that you choose a perfume as inspiration for your character, however loose!

If you're interested in joining, check the character directory first. Since this is a well-established game, we have a diverse range of characters, and I'd like to add to that. Here are some roles that would be usefully filled:

- The abbey, in service to goddessnanshe (click her profile for info), always welcomes new monks and nuns. A peaceful place, the abbey is mostly self-sufficient so characters with useful skills are welcome. The abbey is an open community so there are plenty of opportunities to mix with the town.
- The Saturday market always needs more traders: all kinds of produce and handcrafted goods considered.
- Market traders could be doubled up with local farmers, coming in to sell their wares.
- We have a now-NPC postal service - this is a post-rider service between towns rather than in Excolo itself, since the town isn't really big enough to need door-to-door delivery. It would be nice to have a played character to act as a new employee - good horsemanship & being fast draw with a pistol (the roads can get dangerous) are essential.
- And how about a gardener? There must be a crew that maintains the town park... It's spring in game and I'm sure there's lots to be done.
- Clerks/secretaries for the town hall.
- Someone to take over the woodwork shop.
- We have a dragon worshipping cult! New members welcome.

We're totally open to other ideas, but it is a good idea to have some kind of notion of what your character could do in town. Excolo is a small place (though big by post-apocalypse standards), and though it has electricity it's not a high tech kinda town. We have quite a few powerful characters now, so all I'll say is that we'd prefer supernatural powers to be relatively low key. I'm willing to consider gods if they have diminished powers. I'm not really very interested in adding more "creatures of the night" to the mix. Morally nuanced characters are always more interesting than outright good/bad guys! We have no need for more prostitutes. And everyone in Excolo is pretty gorgeous, so a being!sexy! superpower won't get you all that far. Other than that, knock yourselves out and fill out this form:

Your LJ name:
The character/s you currently play, if any:
Your claimed perfume:
Character name:
Occupation:
Gender:
Sexuality:
Back story:
Strengths and weaknesses:
How do you see this character fitting in to the game?:

No experience in roleplaying is necessary - for many Excoloers this was the first time they'd done anything like this! If you can write relatively decently, aren't going to apply with a Mary Sue, and above all want to have fun playing with others, apply away! And ask any questions if anything's not clear. Looking forward to hearing from you!
Comments 
1st-Aug-2011 03:26 pm (UTC)
Your LJ name: rhetoricians
The character/s you currently play, if any: None!
Your claimed perfume: Anne Bonny
Character name: Aara Gilk
Occupation: Post employee & gun aficionado
Gender: Female
Sexuality: Heterosexual
Back story: Born to a famous 'lady of the night,' Aara has always done her best to stay out of the limelight and defend herself and her mother at the same time. She became an employee of the region's postal service after her mother's untimely demise, hoping to be able to make her skills with a gun useful, and to mostly stay out of everyone's hair. She is anything but shy and extremely opinionated, but tried to keep to herself unless provoked.
Strengths and weaknesses: She's loyal, affectionate and very good with a gun. She doesn't trust you as far as she can throw you, though, and the last thing she wants is to be betrayed - she's a cynic to the core.
How do you see this character fitting in to the game?: I think she'd make a good addition and bring a sense of what is "out there" to the game. If I get selected, I think Cobie Smulders will be who I choose to "be" her. :)
1st-Aug-2011 04:45 pm (UTC)
This has definitely got potential! So would she come from out of town? Excolo's a pretty small place, and although there is a brothel her mother's not likely to have been famous for working there - she could have come from a big city like New London, or if you're talking more notorious than anything then the nearby town of Dry Run, which is a conservative place, could also work.

The guys who run the Post Office are now NPCs, but they were played characters once and they are mostly quite old fashioned guys, so Aara would need to be able to show that she's tough enough to do what some people might think of as "man's work".
1st-Aug-2011 04:49 pm (UTC)
I like the idea of her being from Dry Run. I think the thing about Aara is that because her mother was a prostitute, she had to grow up defending not only herself, but her mother. So she's gotten good at being the "man of the house," so to speak, and even though her mother has died and she is out from under her shadow, she's still just as gruff as ever. She's not a dreamy doe-eye girl, either - she's kind of rough around the edges and cynical, so I think she could handle doing a "man's" work.
1st-Aug-2011 04:56 pm (UTC)
Sounds good! Being from Dry Run would also mean she'd know the area roughly even if she was new to Excolo. Dry Run's 90 miles from Excolo, and is on the overnight postal run (people don't ride through the night as a rule); Salthaven is 20 and Penitence and Oakridge are 40, so they're doable in a day.

Anyway, it sounds like you have a decent idea of what you're doing, so I say go ahead and make a character journal and join up! Once you've joined the game you can introduce yourself to the out of character community here and get to know people!

Rachel / mod
1st-Aug-2011 05:00 pm (UTC)
LJ is still being derpy and won't let me create an account, but I will do it as soon as I am able!
3rd-Aug-2011 03:00 am (UTC)
(Pinkie Pie! <3)
3rd-Aug-2011 03:05 am (UTC)
*eyebrow*

...should I assume you two know each other?
3rd-Aug-2011 03:08 am (UTC)
Just the character in the icon. SOON YOU WILL KNOW TOO. *eyes you until you watch My Little Pony* :D
3rd-Aug-2011 03:12 am (UTC)
Ah. (This is a "one of us! one of us!" thing, right? O.o )
3rd-Aug-2011 03:13 am (UTC)
Hussssh and drink the koolaid eat the cupcakes. >.>
3rd-Aug-2011 06:23 am (UTC)
Awesome! Aara defintely seems like someone who would drink at the Whitechapel! *Jarmyn waves*
3rd-Aug-2011 03:22 am (UTC)
I don't know what your plans are for working her into the game, but if you're looking to establish any kind of prior relationships with people in the town it would be kind of neat if she knew my character Reed since Aara's based on Anne Bonny and Reed on Mary Read. XD
3rd-Aug-2011 10:30 pm (UTC)
It sounds like she and Aara could be buddies. :)
3rd-Aug-2011 03:31 am (UTC)
Ohh, as per what Jack said; if you want to establish relationships with other characters, you can ask for thoughts in your intro post. I've got omigod I've got one character who's been in town for a few years now, one who's never been anywhere else[1], and the rest have all come in within the past year.
---
[1] Okay, he has, but centuries ago and it doesn't come up much and he's very much a homebody-of-Excolo sort.
3rd-Aug-2011 10:31 pm (UTC)
I will definitely do that! :)
3rd-Aug-2011 09:46 pm (UTC)
Are you interested in a rival courier? I have been thinking about a mail rider with the angle that she is essentially the courier who you call to get mail anywhere, including to the dearly departed, and who is a little bit of a creepy psychopomp along with the tough cowgirling, and two rough ladies on horses might be entertaining for counterpoints. I'm considering Anubis and Sheol as perfumes.

I've never done LJ RP before, but I've done some forum gaming (and run a game over at heaven.seiryuu.org, actually) and folks speak well of Excolo, so I thought I'd look into things.
3rd-Aug-2011 10:29 pm (UTC)
I think that would be really cool! Aara would probably think that was a bit on the ridiculous side and probably think of her as less "legit" - I could definitely see that working!

I've only ever RPd once before, on a Harry Potter board many moons ago, so this is exciting! :)
3rd-Aug-2011 10:45 pm (UTC)
And I've just approved your character journal, so welcome on board! Make sure you join this comm too so you can discuss out of character business! A little intro post about yourself is always helpful.
3rd-Aug-2011 10:46 pm (UTC)
I have joined both and am making an intro post right now! :)
3rd-Aug-2011 10:44 pm (UTC)
Hello! This could have the potential to work, though a rival might be problematic in the sense that this is a town of around 3,000 people, it doesn't really need 2 postal services. But two colleagues who don't necessarily get along or have some rivalries, that could indeed. Anyway, write up an app and we'll take it from there!
4th-Aug-2011 12:43 am (UTC)
Indeed! That is more what I meant--that in a job where a woman has to work hard to get respect, having two in one postal service might inevitably lead to some oneupsmanship.
I'm still working out how the scenes work on livejournal--my understanding is that you just do a thread of comments, and there's only one per scene to keep time tidy, and the scene necessarily ends at the end of the day? Is it at the end of four days/one game day, to keep chronology tidy? I'm used to forums where it's just sort of posts one after another in a thread, so the in-scene time is easier to bring a fair number of people into, but the greater timeline often becomes a snarled mess because the scenes can take weeks to finish.
4th-Aug-2011 01:53 am (UTC)
Almost exactly right. :)

You do a thread of comments, but feel free to "tag left"[1]. Also, if a post is going to go to more than 49 comments, put up a continuation post that links back to the original post. Threads collapse if they hit 50 comments, so keeping it under that makes posts easier to read.

A scene doesn't need to end when the real-world days that correlate to it are over. However, a scene can only be posted on the game-day that's currently happening, and no-one can tag into a post that happened on a previous game day. For example, after midnight on August 4th (the end of "May 3" in Excolo), no-one new could tag into this post.

As well, people are usually only in one scene at a time. It was initially a hard rule and is still a good guideline to stick to; it keeps you from being in a (slow) Monday scene where you discover that Gaeuko is a Very Bad Man at the same time as you're in a Wednesday scene where you are happily asking him to move in with you.[2]

Threadbombs are large posts where the 49-comment limit is waived, and there are a lot of both threads and subthreads. They're a bit intimidating, but you get the hand of them pretty quickly. (Back when "one post at a time" was a hard limit, you could tag into a threadbomb even if you were already in an active thread.)

I apologize if I've been a bit link-happy, here, and gone over things you already picked up. :)

Also! :D If you do the psychopomp character, I'd love to have glass_beddau have a chance to talk to her. She's a sin-eater and has an awareness of the dead and when they're disturbed, and she hasn't had anything less dramatic to deal with than a couple of drunks waking up a zombie on one occasion, and one of the unquiet dead nearly killing her best friend due to Glass accidentally cursing her. (And sort of bringing the Angel of Death back to himself a couple of times--you will love him, he's awesome. >.> Most of Ben's characters are.)

Ahem. Yes. Death-geekery. 8D
===
[1] That is, start a new thread in the post; there's an example here. It keeps the comments from being eensy-skinny squishy things over on the right side of the screen. If you see people referring to "tagging", BTW, they mean commenting, and we also call comments "tags".
[2] I cannot overstate that this would be a Very Bad Plan.
4th-Aug-2011 11:28 am (UTC)
Frances has covered how things work pretty well, I think. It IS possible to have more than two people in a scene at once, it's just less common now the game is a little quieter than it once was. We will probably have a threadbomb or two coming up in the nearish future, though, because those are always a bit of fun!
8th-Aug-2011 05:55 am (UTC)
Your LJ name: This is Heath. Still no personal LJ. Please forgive.

The character/s you currently play, if any: Jarmyn

Your claimed perfume: Mother Shub's Toothsome Banketstaaf: “Tubular pastries oozing with spijs, glazed with apricot jam, and dotted with glace cherries.”

Character name: Jane Veniver (PB: Parminder Nagra)

Occupation: Baker and vendor at the market, later apprentice at the Bakery

Gender: Female, late twenties

Sexuality: Heterosexual with limited experience. Puberty hit Jane hard, as she found herself with a chest that drew too much attention to suit her. She’s still very easily flustered by men anywhere near her age, and doesn’t see why she should be putting up with them when she could be doing something. Food is so much easier to understand. She might, however, be harboring a crush on Jamie Kincaid or Johnny Thiess.

Back story: Jane grew up on a small farm outside Excolo where she still lives with her elderly parents and her brother and his wife. Lately she’s been finding more and more excuses to spend time in town, though, away from the pressure to find a nice boy and spend less time peering into ovens or books.

Anyone who frequents the Saturday markets would have seen the pie girl, and she’d definitely know the Kincaids. Anyone else who has grown up around town might have a passing familiarity with her or her family.

Strengths and weaknesses: Jane is far more comfortable with food than she is with people. She is, however, very curious, since goings-on in town are so much more exciting than things at home. She does really like making people happy with food, and is far more likely to give someone a pie than throw one in someone’s face.

Until now, Jane has preferred to experience life through books. She can be naive and frightened by the unknown or the supernatural. Then she’ll be very tempted to go hide in a book or a kitchen.

Jane is very comfortable talking about things that she’s read about or things that she’s good at, like baking, and she’s completely at home a kitchen.

How do you see this character fitting in to the game?: I’ve talked to Siobhan about getting her an apprenticeship at the bakery, to help Edmund now that he has civic duties and a girlfriend. She’d definitely frequent the library and have a glass of mead or cider at the Tavern. She might even work up the courage to visit Parras at the ‘Boy or let Verite dye her hair.

She’s none too sure about the Abbey or the Carnaval, but she might investigate them as well, especially if she had a friend to go along with her.
8th-Aug-2011 10:05 pm (UTC)
Sorry for slow response, dear... I've been a bit preoccupied. As you no doubt know from facebook!

This all sounds great! welcome aboard.
8th-Aug-2011 04:37 pm (UTC)
Your LJ name: shula_asher

The character/s you currently play, if any:None

Your claimed perfume: Windy Moon

Character name: Icarus

Occupation: slave boy turned apprentice god (looking to work on a wind farm)

Gender: Male

Sexuality: omnisexual with emphasis on femininity

Back story: Icarus was once a slave to the King of Minos. His father, Daedelus, attempted to escape with the boy by building wings out of bones and feathers. He warned Icarus not to fly too close to the sun. Icarus, however, longed to fly higher and higher, but was scared to disobey his father. He went back and forth until the wind got tired of carrying him. Then he purposely went as high as he could so his wings would melt and he would fall into the sea. However, the god Apollo saw and rescued him, as Apollo had recently lost his son Phaethon and wanted a son to raise. Apollo took Icarus to his home in the centre of the Earth where he began teaching him the healing arts. Zeus was unhappy with this, however, especially when Icarus began flirting with Athena. Olympus was on the brink of war when Zeus tricked Icarus by taking the form of an injured horse and captured him. He showed Icarus a vision of Icarus' father dying of grief and Icarus agreed to return to the mortal world. However, Icarus misses the world he visited, especially Athena, Apollo and his silver steed, Miranda, that Apollo gave him to heal after a skirmish with Zeus. Icarus then wandered the Earth, not wanting to see his overprotective father, until he happened upon Excolo. He doesn't know it, but Apollo placed a protective spell on him which makes him appear like the skinny slave boy he used to be when around gods.

Strengths and weaknesses: Icarus is headstrong and passionate. He is a natural healer but can get too caught up in the pain of those he is healing and can also easily be induced to waste energy on those that do not deserve healing. He uses wind energy to heal and can summon the wind to aid him. He is somewhat naïve due to his youth and believes all people and gods are good. He doesn't ever expect evil and is easily tricked. He also lacks self-confidence, especially around his father. Apollo gave Icarus quasi-immortality, but Icarus doesn't know about the protective power Apollo put over him or how it works yet – when he finds out he may be unhappy.

How do you see this character fitting in to the game?: Icarus will bring a new perspective to the game and it will be interesting to see how he interacts with other characters, especially the dark ones...
8th-Aug-2011 05:01 pm (UTC)
Hi Shula! It's Melissa, BTW. Glad to see you finished up and posted!
8th-Aug-2011 10:11 pm (UTC)
Hi Shula! Always good to meet friends-of-friends and glad Melz has given you a good intro to the community! :) I'm definitely interested, though there's a couple of things I have questions about...

I feel a leetle wary of the mystical healing, simply because we already have characters in game who can or have been able to magically heal people, and we try not to have characters who replicate each others' abilities too much.

The idea of Icarus working for the wind farm is quite a neat one, though you'd need to think about how he'd present his abilities to the wind farm so they'd take him on...

I'm slightly confused about the passage of time here - is Icarus thousands of years old, or are you saying that these events happened quite recently?
10th-Aug-2011 04:28 am (UTC)
Hi Rachel! Sorry for taking so long to respond...crazy schedule the past couple days ugh.

Anyway, I think the thing about Icarus' healing powers is that he has to call on the winds to help him, and also even though he's a natural healer he's also new at it...if that makes a difference. It doesn't have to be his main focus tho ugh he is someone who generally wants to help everybody and feels bad when he can't help.

Time didn't pass for Icarus when he was on Mount Olympus...so technically he's thousands of years old but it's not something he realizes. (Hence not being aware that he's quasi-immortal.) I hope that clears things up and doesn't make them more confusing! lol

Shula
10th-Aug-2011 04:43 am (UTC)
*curious, and tangenting briefly* That would explain why he's avoiding his dad, too; if he doesn't realize time has passed, he could naturally believe Daedalus was still alive. (Did Zeus trick him with the implication that if he didn't leave Olympus, his (already-dead) dad would die of grief, or force the terrible understanding of what Icarus has already done to his father on Icarus until he had to leave Olympus to get away from the visions?)

That said, FWIW, the gods-and-assorted (Greek, Basque, Norse, Judeo-Christian, Aztec) have all been affected by the apocalypse, which was not just a people-blow-each-other-up-with-science thing. A bunch of deities and the like died during it, and I would swear I remember mention of a couple of Greek gods specifically cackling madly and riding the warheads down to annihilate cities. (The warheads, not the gods.) Were you figuring that Icarus had been sheltered from all that?

(Also, wondering - if Icarus looks like a scrawny slave when gods are around, thanks to the illusion, what does he look like normally?)
12th-Aug-2011 03:14 pm (UTC)
Hey Shula, I think we can give your character a shot! Feel free to join the comm and post an introduction to yourself & your character in the OOC. Be prepared for lots of questions from everyone, but don't be put off - that's just their way of being friendly. ;)
11th-Aug-2011 12:00 am (UTC)
Are you guys still taking applications?
11th-Aug-2011 01:36 am (UTC)
I am not Her Modliness, and cannot speak to that, but I think so...?

Hi, BTW. :)
11th-Aug-2011 09:59 am (UTC)
Indeed we are.
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